Video Games in the Classroom?

How Dungeons and Dragons has Educational Value

Video Games in the Classroom?

William Lawrence, Staff Writer

Dungeons and Dragons is one of the very first table top rpg games created. It was first released in 1974 and designed by Gary Gygax and Dave Arneson. It was created as a game of pure creativity and adventure using nothing but simple math, dice, pen and paper. It became wildly popular before dying down, but in recent years it has made a huge come back into the spotlight of gaming and has helped put tabletop gaming back into view. With this, the public’s views of the game comes into thought. Many people devoted to religion actually believe its “The devil’s game” as it involves demons and fantasy creatures, but it’s very popular with teenagers and adults who grew up with the game as well. Another thought that comes into mind with Dungeons and Dragons is simply, what can it offer to a student? 

D&D offers students some of the most important things that we need to learn. Creativity and passion, as well as things to actually make it fun, such as acting, writing, adventure, drama. It is one of the best and most entertaining ways of growing your creative mind and increasing your writing, acting, and social skills. Dungeons and Dragons is based in a fantasy world, where plays go through this world going on quests and other activities, while a Game master, or GM, controls the world and its people to make it seem alive and feel like a true world to immerse yourself into. If you have never played D&D, I will run through the basic idea of it for you. 

You pick a race, Human, Elf, Dwarf, Orc, etc. There are many options and you can even create your own! Then you roll stats, how strong you are, how quick, how charismatic, how smart. Then you pick a class. A warrior, a rogue thief, an archer, a healer or a mage. Then you write a backstory for your character, who they are, where they come from. After that your all good to go, the rest is up to you. Your only limited by your imagination. Its for this reason that I think Students could benefit so much from D&D and games like it, because it pushes our imagination in such an immersive way that the students are bound to reap the awards of such a push in the classroom. It makes students a lot more eager to read, write, and discuss creative writing in the classroom because of how much fun they had with it before.